Alpha 0.2


Short post just to get things started :)

So far in the game I have:

- a fully backflippable player

- a few levels (including endless mode)

- beautiful assets and graphics

What I'm working on:

- making it not as hard to backflip around. The difficulty should come from the level design. I want the controls to be so tight that with enough skill you can backflip to any specific point. I'm experimenting with a few different input methods, and while it's not where I want it to be it's getting much closer.

- Level design and audio

What's coming in the future?

I aim for Backflip Master to be jam-packed full of content. I currently plan for it to be released exclusively on Steam, however if it gets enough support I would love to port it to mobile. 

I plan to implement several fun and challenging gamemodes (story, endless, climb, sandbox, freestyle), high scores and replays, different flips and chained tricks, customization, secrets and easter eggs, and so much more (seriously, ask me about it).

Please stay tuned and if you have any interest in this game then leave a comment or join one of my official discussion spots:

Discord: https://discord.gg/8VfaDXV

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